Personal product / Early access · in development
Best Day So Far
Choose one good thing. Make a small plan. Give an ordinary day somewhere to go.

Personal product · early access
- The problem
- A large idea for an Adventure OS needs a small, useful place to begin.
- What I’m building
- The current experience starts with choosing one good thing for today and making a small plan. Intention, experience, reflection, and memories describe the larger direction.
- Try it today
- The early-access start page at bdsf.app. The wider Adventure OS is still in development.
A philosophy becoming a product, one useful piece at a time.
Best Day So Far starts with a small, practical question: what is one good thing you could do today? The current early-access experience invites you to start a day and make a small plan.
The larger ambition is a personal Adventure OS: a place to connect intention, experience, reflection, and memories. That is the direction of the product, rather than a claim that every part has shipped.
This is my personal product. The Rochester Area Flyers club systems are a separate volunteer project.
← All projectsInside the thinking
The choices behind the work.
Begin with an ordinary day.
The opening question is small enough to answer: what is one good thing you could do today? The early-access experience starts with that intention.
Give the idea a practical shape.
Start a day. Make a small plan. This is the first step toward a larger personal Adventure OS, with reflection and memories part of the direction still being developed.
Keep the scope honest.
The public product is in early access. Describing the current experience separately from the larger ambition makes it easier to understand what you can try today.
Take a closer look
Follow the curiosity.
Visit the early-access start page to see the current experience. The larger Adventure OS is still in development.